Consider Mind Chess. Two players face each other. One says "Check." The other says "Check." The first says "Check." This continues until one of them says, instead, "Checkmate." That player wins -- superficially. In fact, the challenge is to put off checkmate for as long as possible, while still winning. This may be better stated: you truly win Mind Chess if you call "Checkmate" just before your opponent was about to.
I do wonder how things would change if the board were 9 cells long; 10 cells long; etc. Also, it seems "in the spirit" to permit castling if neither K nor R has moved yet: i.e., from the position
K _ R N r _ n k
White ought to be permitted to
_ R K N r _ n k
(Or maybe there's a stronger argument for R K _ N r _ n k, actually. The former was conceptually "rook moves halfway toward king, then king moves to the other side of rook"; but the latter is "rook moves two steps in king's direction while king moves to the other side of rook.")
I'm pretty sure this wouldn't change the analysis on the 8-cell board at all, though. I wonder if it would change the analysis on any size of board.
If 1. Rx6,it is stalemate. So it must be 1. N4 N5. Then we could proceed with, 2. Nx6+ K7. Now, if you capture the knight (Rxe), it is stalemate again. So sacrifice the knight, 3. R4 Kx6 so that you force black to zugzwang with 4. K2 K7, and finally, 5. Rx5#
Incidentally, there is an actual 1D game that is one of the most popular games on the planet: Backgammon.
To win we need to let knight die because rook can move multiple steps to kill the king.
From a third person perspective R2 is a deceptive move that takes advantage algorithm to make the black king back off to kill its knight.
Would enjoy so much if there were more of these, feels like an obligation-free chess puzzle.