If I were the author, I would skip the part about using the compiler explorer and reading the assembly. When I write C code, I need to satisfy the rules of the C language. Unless I’m debugging the compiler or dealing with performance issues, my experience is that reading the generated assembler and understanding it is usually a slow way of debugging. The author eventually did compile with -fsanitize=undefined but I would honestly do that first. It prints a nice error message about the exact issue as the author has shown.
Yikes. I think this article undersells the point somewhat. This line of code undermines the type system by spraying -1's into an array of structs, so the only surprise to me is that it took this long to break.
> Option 1) seemed like the easiest one, but it also felt a bit like kicking the can down the road – plus, it introduced the question of which standard to use.
Arguably, that's the sanest one: you can't expect the old C code to follow the rules of the new versions of the language. In a better world, each source file would start with something like
#pragma lang_ver stdc89
and it would automatically kick off the compatibility mode in the newer compilers, but oh well. Even modern languages such as Go miss this obvious solution.On the topic of the article, yeah, sticking anything other than 0 or 1 into C99 bool type is UB. Use ints.
> Ah-ha! The generated instructions were ever so slightly different. This would be great news, if it wasn't for me forgetting about one little detail: I have zero knowledge of x86 assembly.
Lol'd at this. I've been there: "ah hah! I found you. hrm, now what does this mean..."
TFA makes me thankful my work doesn't involve C / C++. Learning it earlier in life was enough.